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About recording & playback technology

With so many advances taking place in recording and playback technologies, one tends to take them for granted. Here are a few of the reasons why there is little simple about them:

  • Humans and animals hear sounds and see images produced by so many different kinds of sources, it's almost impossible to catalog them—speech, geological events like volcano eruptions and thunderclaps, musical instruments, street sounds, rushing water, the hiss of a snake, everything the eye can take in.
  • Sounds and images evoke deep and vital responses from living organisms, ranging from enjoyment to fear to attraction to flight. They play an integral part in almost every aspect of daily life. Psychological reactions to sound and imagery are varied and their impact on an individual can be far reaching.
  • The physiology of sound and imagery varies greatly from one animal species to another and even from one individual of a species to another.
  • Physiological, psychological, neuroscientific, and cultural factors are intimately and subtly interconnected; they profoundly affect the outcome of an esthetic experience. Science and technology must address these complex interactions when studying recording and playback; engineering must take them into account when designing and manufacturing systems for recording and playback.
  • The theory of perspective plays a key role in many representational art forms. Perspective often plays a role when computer processing is used to produce or alter sound and imagery. Mastery of certain topics in mathematics is essential to an understanding of sound and imagery when perspective is involved.
  • People and animals use sound and vision for a vast number of different purposes ranging from entertainment to warning and flight to manufacturing to sex.
  • Systems for recording and reproducing sound and images are complex and varied.
  • What people mean by sound or image has many shades of meaning. Consider the old conundrum: Does a tree crashing in the forest make a sound if there is no one there to hear it? The answer depends on what one means by sound. Most dictionaries give over twenty definitions of the word sound and over twenty of the word image.
  • There was a time when the use of sound was restricted to certain arts, such as music, poetry, drama, and the like. The idea that a statue or painting could come to life and talk or play a lyre seemed ridiculous. The idea that a concert—like a child—should be seen and not heard went out with television. But now the arts have overflowed, one into the other; it is not uncommon for a film to talk as well as be seen or an animated light and sound display to activate when a museum patron trips a photoelectric cell. The variety and subtleties of 21st century artistic media are mind boggling.

These examples draw mainly upon sound and sight but many others could be found that draw upon any of the senses.

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